Toggle Switch
You can create a toggle switch using the Switch() static method, which produces a IUISwitch.
Sample
using DevToys.Api;
using System.ComponentModel.Composition;
using static DevToys.Api.GUI;
namespace MyProject;
[Export(typeof(IGuiTool))]
[Name("My Tool")]
[ToolDisplayInformation(
IconFontName = "FluentSystemIcons",
IconGlyph = '\uE670',
ResourceManagerAssemblyIdentifier = nameof(MyResourceAssemblyIdentifier),
ResourceManagerBaseName = "MyProject.Strings",
ShortDisplayTitleResourceName = nameof(Strings.ShortDisplayTitle),
DescriptionResourceName = nameof(Strings.Description),
GroupName = "My Group")]
internal sealed class MyGuiTool : IGuiTool
{
public UIToolView View
=> new UIToolView(
Stack()
.Vertical()
.WithChildren(
Switch()
.On(),
Switch()
.OnText("Enabled")
.OffText("Disabled")
.OnToggle(OnToggleChanged)));
public void OnDataReceived(string dataTypeName, object? parsedData)
{
// Handle Smart Detection.
}
private void OnToggleChanged(bool isOn)
{
}
}
The code above produces the following UI:
